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Blender Addons

hard-surface toolkit

Menus & how to open them

Edge menu edit meshCtrl+E
Vertex menu edit meshCtrl+V
Face menu edit meshCtrl+F
Context menu edit / objectRight-click
Object menu objectObject ▾ header
Cutting & Booleans01

Hard Ops

The hub of the hard-surface workflow — booleans, bevels, mirroring, modifier management, and material/viewport helpers, all behind one menu.

WhenAny destructive/boolean hard-surface work; managing the modifier stack.

Main menuQ
Pie menuShift+Q
HOps HelperCtrl+`
MaterialsAlt+M
ViewportAlt+V
Interactive mirrorAlt+X
Bevel helpersCtrl+Shift+B
Booleans (object mode): Ctrl+Num − difference · + union · * intersect · ÷ slash.

BoxCutter

Draw-on-surface cutting. Sketch a shape and it becomes a live boolean cut, inset, or new object. Pairs with Hard Ops.

WhenFast carving of panels, slots, and shapes directly in the viewport.

Activate BoxCutterAlt+W
Tool active: Ctrl+D pie menu · D helper · C custom.

PUNCHit

MACHIN3, DeusEx bundle

Manifold inset + extrude — "punch" clean holes and recesses that stay watertight, without the boolean cleanup.

WhenInsetting/extruding faces where you need manifold, fuse-ready geometry.

Edit meshShift+E
Surface Refinement02

MESHmachine

Post-bevel surgery: rework chamfers and fillets after the fact, fuse/unfuse/refuse surfaces, flatten, normal-edit, and stamp on detail with the Plug library.

WhenFixing or reshaping bevels/fillets that a normal bevel can't handle.

Menu edit + objectY
All tools live inside this one menu.

Edge Flowmenu-only

Relaxes selected edges/loops to follow surrounding surface curvature (like Maya's Edit Edge Flow). Also sets edge/vertex curve.

WhenCleaning up edge loops so they flow smoothly across curved surfaces.

Edge menu → Set Flow / Curve / LinearCtrl+E
Vertex menu → Set Vertex CurveCtrl+V
Also in the edit-mode Right-click context menu → Set Flow.
Curves03

CURVEmachine

MESHmachine's little brother for curves — building and editing clean curve geometry for hard-surface detailing.

WhenCable runs, pipes, and curve-based detail work.

Menu curve edit modeY

Curves to Mesh

Generates a clean quad surface that flows between two or more curves.

WhenBuilding surfaces/patches from curve "rails."

Run from the curve tools
While live: Alt+↑↓←→ subdivisions · Ctrl+R refresh · Shift+V preview · Alt+Enter commit.
CAD-Style Precision04

Construction Lines

CAD-style accurate modelling — work to exact dimensions with construction guides, snapping, and numeric input.

WhenAnything that needs real-world measurements and precise constraints.

Launch key left of 1Alt+`
Then follow the on-screen prompts.

Grid Modelermenu-only

Draw shapes on an interactive grid to cut into or build out geometry, with precise grid snapping.

WhenGreebles, panel detailing, and precise on-surface shapes.

Edit → Right-click → Grid Modeler
While live: Q/Enter confirm · Ctrl+Scroll resolution · Alt+Scroll extend grid · W/RMB switch mode · Z close shape · X from edge.

Mesh Align Plus

Align, move, and rotate geometry using points/lines/planes picked from the mesh itself — precise alignment without eyeballing.

WhenMatching parts together exactly using existing geometry as reference.

Sidebar → Align Plus tabN

Simple Bendmenu-only

Bend geometry along an axis interactively, with angle/segment control.

WhenCurving a straight object (pipes, brackets, signage) to a set angle.

Edit → Right-click → Simple Bend
While live: W swap axis · C one side · S selected verts · Shift snap 5° · Q confirm.
Workflow & Utility05

MACHIN3tools

A large suite of quality-of-life tools and pie menus: Smart Vert/Edge/Face, Focus, Mirror, Group, customised pies, and Hard Ops / BoxCutter integration.

WhenEveryday modelling speed-ups; ties the other tools together.

Modes pieTab
FocusF / Ctrl+F
GroupCtrl+G
SymmetrizeAlt+X
Edge-constrained transformAlt+R
Smart selectAlt+LMB

Quick Snap

Maya-style interactive vertex/point snapping — grab a point and snap it precisely onto another.

WhenPrecise point-to-point placement during edit/object mode.

SnapCtrl+Shift+V

Select Simmenu-only

Quickly select faces/edges similar to the current selection (by shape hash).

WhenGrabbing all matching faces/edges in one step.

Edit → Right-click → Select Sim

Mesh Copiermenu-only

Copy mesh detail from a source edge-ring/face onto destination faces.

WhenReusing mesh detail across multiple surfaces.

Edit → Right-click → Mesh Copier
Set Source, then Paste.

Conform Objectmenu-only

Wrap / conform one object onto the surface of another.

WhenLaying detail, decals-as-geometry, or panels onto a curved surface.

Object → Object ▾ or Right-click → Conform Object
Detailing Assets06

Just Panels

Generates panelling/greeble detail, with an accompanying asset pack.

WhenFast sci-fi / hard-surface surface detailing.

Pie menuAlt+K
Install the addon zip; load JustPanels_ASSETS via Preferences → File Paths → Asset Libraries.
Shortcuts reflect the addons' default keymaps as verified in Blender 5.0 (no personal overrides). "Menu-only" tools register no keymap of their own — they live solely inside the listed menus.